A Hands-on Introduction to Wireframing
ABOUT THIS WORKSHOP
Wireframing is an important step in any screen design process. According to The Oxford Dictionary, a wireframe is “an image or set of images which displays the functional elements of a website or page, typically used for planning a site’s structure and functionality.” To put that in another way, a wireframe is a blueprint for your website or app.
It saves a designer tons of time since wireframes take considerably less time to generate than full-colour comps. Wireframing also pushes usability to the forefront and help make the design process iterative.
This workshop is a great introduction to wireframing. In this workshop, you will understand fundamental UX principles and become acquainted with some of the tools UX designers use in their work. In this practical, hands-on workshop, you will be creating wireframes using digital as well as non-digital tools.
- Understand fundamental UX principles
- Learn the basics of wireframing for websites and apps
- Become acquainted with some of the tools UX designers use
- Create wireframes using non-digital and digital tools
Please bring a notebook & pen/pencils and a laptop with Illustrator CS5 or above installed. The full version of Adobe Illustrator CS5/6 or the free 30-day trial version of it can be found at http://www.adobe.com/products/illustrator.
ABOUT THE INSTRUCTOR
Andrés Sandoval is a Colombia-born experienced visual designer and instructor based in Bordeaux, France. He has been designing and teaching for nearly 10 years. Andrés has worked on several digital products including websites, mobile and tablet applications. Andres graduated with a Bachelor’s degree in Graphic design from the National University of Colombia and Master’s degree in Digital Content and Multimedia Project Management from the Montaigne’s University of Bordeaux.